We continue our look at every character in the game with with P-S today and give them a rating of 1(bad) to 5 (great) at these categories:
Speed:
How fast does the character move, including any superpowers that support it.
Durability:
How well can the character survive enemy attacks. This includes healthpool, defensive stats but also superpowers like Damage reduction or Healing Factor or the turning off of enemy crits.
Damage output:
This contains both attacks but also superpower throws, especially bigger terrain throws. It also takes attack types and stuff like Rapid Fire and Beams into account.
Range:
At what Range can the character operate at? This will not always take the characters longest range attack but might find the middle on those and try to show where they want to operate at realistically.
Control:
Does the character have access to pushes and character throws or hands out a lot of conditions,
Support Superpowers:
This includes any superpowers that help the characters allies like places, advances and healing but also Taunts and Bodyguards
Out of these we'll create different battlefield roles.
The roles are:
Extract Runner: A character that's good at picking up and holding onto Extracts.
Secure Specialist: A character that's either very sticky on a Secure themselves or has the ability to relaibly push/throw enemies off, while being quite durable themselves.
Glass Cannon: A character that has above average damage Output but far below average Durability.
Damage Dealer: A character whose main job is to deal damage.
Brawler: A character that can and wants to get stuck in a fight. Good damage Output and Durability are needed.
Tank: A character whose main job is to not die easily.
Taunt: A character with the ability to "Taunt", so take attacks onto themselves when they are close to the Attacker (Like Luke Cage for example).
Bodyguard: A character with the ability to Bodyguard (like Steve 1).
Backpoint Sitter: A character with very long range attacks that makes it good at staying back or a low threat investment, low impact character.
Control: A character whose main job is to control the enemy characters either through conditions or displacement.
Support: A character whose main job is to use it's support Superpowers to help their team.
Importantly we don't look at leaderships and how they might change a character but just that characters stat card with nothing else.
Phoenix (6)
Speed: 2
Durability: 3,5
Damage Output: 4
Range: 4
Control: 4
Support Superpowers: 5
Phoenix (only front side considered) is a Damage Dealer, Support and Control.
Phoenix Unleashed is a pure Damage Dealer
Professor X (4)
Speed: 3
Durability: 3,5
Damage Output: 3,5
Range: 4
Control: 3
Support Superpowers: 5
Professor X is a Backpoint Sitter and Support
Prowler (?)
Speed: ?
Durability: ?
Damage Output: ?
Range: ?
Control: ?
Support Superpowers: ?
Proxima Midnight (3)
Speed: 3
Durability: 3
Damage Output: 3,5
Range: 3
Control: 2
Support Superpowers: 1
Proxima is a Damage Dealer that can be used as an Extract Runner
Psylocke (4)
Speed: 3
Durability: 3,5
Damage Output: 4
Range: 3
Control: 2
Support Superpowers: 1
Psylocke is a Damage Dealer
Punisher (3)
Speed: 3
Durability: 2
Damage Output: 3,5
Range: 3
Control: 1
Support Superpowers: 1
Punisher is a Damage Dealer
Pyro (3)
Speed: 2
Durability: 2
Damage Output: 3,5
Range: 4
Control: 5
Support Superpowers: 1
Pyro is a Control
Quicksilver (3)
Speed: 4
Durability: 3,5
Damage Output: 2
Range: 2
Control: 1
Support Superpowers: 1
Quicksilver is an Extract Runner
Red Guardian (3)
Speed: 2
Durability: 3,5
Damage Output: 3
Range: 4
Control: 3
Support Superpowers: 1
Red Guardian is a Backpoint Sitter and Secure Specialist
Red Skull (4)
Speed: 3
Durability: 3
Damage Output: 3
Range: 4
Control: 3
Support Superpowers: 4
Red Skull is a Backpoint Sitter and Support
Red Skull, Master of Hydra (5)
Speed: 2
Durability: 3,5
Damage Output: 5
Range: 3
Control: 2
Support Superpowers: 1
Master of Hydra is a Glass Cannon (arguably a Brawler) and a Grunt Parent
Red Skull, Master of the World (4)
Speed: 3
Durability: 2,5
Damage Output: 4
Range: 4
Control: 4
Support Superpowers: 4
Master of the World is a Damage Dealer, Control and Support (either of the last two per turn, never both as his "scalpel" is limited to once per turn).
Rhino (4)
Speed: 5
Durability: 4
Damage Output: 3
Range: 3
Control: 1
Support Superpowers: 1
Rhino is an Extract Runner and Tank
Rocket Raccoon (2)
Speed: 2
Durability: 2
Damage Output: 4
Range: 5
Control: 2
Support Superpowers: 1
Rocket is the best Backpoint Sitter in the game and also a very good Damage Dealer
Rogue (4)
Speed: 3
Durability: 4
Damage Output: 4
Range: 2
Control: 4
Support Superpowers: 1
Rouge is a Brawler and Control
Ronan the Accuser (4)
Speed: 2
Durability: 3
Damage Output: 4
Range: 4
Control: 3
Support Superpowers: 1
Ronan is a Brawler
Ronin (?)
Speed: ?
Durability: ?
Damage Output: ?
Range: ?
Control: ?
Support Superpowers: ?
Sabretooth (4)
Speed: 3
Durability: 3
Damage Output: 4
Range: 2
Control: 1
Support Superpowers: 1
Classic Creed is an Extract Runner and Brawler
Sabretooth, Apex Predator (4)
Speed: 3
Durability: 4
Damage Output: 5
Range: 2
Control: 3
Support Superpowers: 1
Apex Predator is a Brawler and Secure Specialist
Sandman (4)
Speed: 2
Durability: 3
Damage Output: 4
Range: 3
Control: 4
Support Superpowers: 1
Sandman is a Grunt Parent, Brawler and Control
Scarlet Spider (4)
Speed: 3
Durability: 3
Damage Output: 3,5
Range: 3
Control: 4
Support Superpowers: 1
Ben Riley is a Secure Specialist and Control
Scarlet Witch (5)
Speed: 2
Durability: 3
Damage Output: 5
Range: 4
Control: 3
Support Superpowers: 1
Wanda is a Backpoint Sitter and Damage Dealer
Sentinel MK4 (4)
Speed: 2
Durability: 3,5
Damage Output: 2
Range: 3
Control: 4
Support Superpowers: 1
Sentinel MK4 is a Secure Specialist and Control
Sentinel Prime MK4 (5)
Speed: 2
Durability: 4
Damage Output: 3
Range: 3
Control: 4
Support Superpowers: 4
Sentinel Prime is a Brawler, Secure Specialist, Control and Support
Shadow King (5)
Speed: 2
Durability: 4
Damage Output: 4
Range: 3
Control: 4
Support Superpowers: 1
Shadow King is a Control and Brawler
Shadowcat (3)
Speed: 4
Durability: 3
Damage Output: 3
Range: 2
Control: 1
Support Superpowers: 4
Kitty is an Extract Runner and Support
Shadowland Daredevil (4)
Speed: 2
Durability: 4
Damage Output: 3
Range: 4
Control: 1
Support Superpowers: 1
SLDD is a Tank and Grunt Parent
Shang-Chi (4)
Speed: 3
Durability: 4
Damage Output: 4
Range: 3
Control: 4,5
Support Superpowers: 1
Shang is a Brawler, Secure Specialist and Control
She-Hulk (6)
Speed: 2
Durability: 3,5
Damage Output: 4
Range: 2
Control: 4
Support Superpowers: 4
Jen is a Brawler, Bodyguard and Control
Shocker (3)
Speed: 3
Durability: 2
Damage Output: 3
Range: 3
Control: 4
Support Superpowers: 1
Shocker is a Control
Shuri (3)
Speed: 2
Durability: 2
Damage Output: 1
Range: 5
Control: 5
Support Superpowers: 4
Shuri is a Backpoint Sitter, Control and Support
Silver Sable (4)
Speed: 2
Durability: 2,5
Damage Output: 4
Range: 5
Control: 4
Support Superpowers: 4
Silver Sable is a Backpoint Sitter, Control and Support
Sin (3)
Speed: 2
Durability: 2
Damage Output: 3
Range: 3
Control: 1
Support Superpowers: 1
Sin is a Damage Dealer
Skurge, The Executioner (3)
Speed: 2
Durability: 3
Damage Output: 4
Range: 2
Control: 1
Support Superpowers: 4
Skurge is a Taunt and Damage Dealer
Spectacular Spider-Man (3)
Speed: 3
Durability: 3
Damage Output: 2
Range: 4
Control: 4
Support Superpowers: 1
SSM is a Secure Specialist and Control
Spectrum (?)
Speed: ?
Durability: ?
Damage Output: ?
Range: ?
Control: ?
Support Superpowers: ?
Spider-Ham (2)
Speed: 3
Durability: 2
Damage Output: 3
Range: 3
Control: 2
Support Superpowers: 1
Peter Porker is super weird and I have no idea what to make of him. Being size 1 his best play pattern will be to grab a close Extract early and hide behind terrain. Which would make him an Extract Runner but his card otherwise doesn't really support that.
Spider-Man (Peter Parker) (4)
Speed: 3
Durability: 3
Damage Output: 2
Range: 4
Control: 4
Support Superpowers: 1
4 threat Peter is a pure Control
Spider-Man (Miles Morales) (3)
Speed: 3
Durability: 3,5
Damage Output: 3
Range: 3
Control: 4
Support Superpowers: 1
Miles is an Extract Runner and Extract Stealer
Spider-Man 2099 (5)
Speed: 2
Durability: 4
Damage Output: 4
Range: 3
Control: 3
Support Superpowers: 1
Miguel is a Brawler
Spider-Noir (?)
Speed: ?
Durability: ?
Damage Output: ?
Range: ?
Control: ?
Support Superpowers: ?
Spider-Woman (4)
Speed: 4
Durability: 3
Damage Output: 3
Range: 3
Control: 4
Support Superpowers: 1
Jessica is an Extract Runner and Extract Stealer
Squirrel Girl (4)
Speed: 2
Durability: 3
Damage Output: 4
Range: 3
Control: 3
Support Superpowers: 1
Squirrel Girl is a Damage Dealer and can be a Control but that costs her points in both Durability and Damage Output as she loses her offensive and defensive rerolls when she hands someone the Squirrel token.
Star-Lord (3)
Speed: 3
Durability: 2
Damage Output: 4
Range: 4
Control: 2
Support Superpowers: 1
Star-Lord is a Damage Dealer and can be Backpoint Sitter
Steve Rogers, Captain America (4)
Speed: 3
Durability: 3
Damage Output: 3
Range: 3
Control: 2
Support Superpowers: 1
Boomer Cap is a Brawler (not the best one to be sure)
Storm (3)
Speed: 2
Durability: 2,5
Damage Output: 3,5
Range: 4
Control: 3
Support Superpowers: 1
Storm is a Backpoint Sitter and Control
Sunspot (4)
Speed: 3
Durability: 2
Damage Output: 4
Range: 2
Control: 3
Support Superpowers: 1
Sunspot is a Damage Dealer and Control
Supergiant (3)
Speed: 1
Durability: 2
Damage Output: 1
Range: 3
Control: 2
Support Superpowers: 1
Supergiant is a nice model to put on the shelf. She doesn't have a role in the game at the moment.
That's it for part 5 of our series.
Check out my Affiliation Overviews for more details on each character.
Cheers from Germany 🍻
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