Skip to main content

Posts

Rules Help: Round, Turn and Activation

  Welcome to SG Protocol. Today we will have a short and hopefully useful reference article about the difference between a Round, Turn and Activation.  1. Round A Round is the combination of the Power Phase, Activation Phase and Clean Up phase.  Neither players nor characters have rounds. The game itself does. The game usually ends after it's sixth round is concluded unless a player has reached 16 VPs before that or the players are tied in VPs at the end of the sixth round. If 16 VPs are reached by only one player the game immediately ends and if the players tie at the end of the sixth round it will go on until there's one winner.  Rounds are marked and tracked on the score tracker.  Some abilities will be once per Round and some last for the rest of the round.  That means they can only be used a single time across all turns during the round (see below what a turn is).  Many players, including multiple content creators, have the unhelpful habit of call...
Recent posts

Hot Takes: Iron Monger and Rescue

  AMG is giving me no time to breath here... Just about a second after I posted the Kang and Iron Lad Hot Takes the next Panel to Play dropped.  Iron Monger is massive! And comes with multiple builds as Dallas Kemp told us in the Fury's Finest Interview.  As it turns out Iron Monger will be the second 3 threat to permanently be on a 65mm after the shortly before releasing Warriors Three. But I have a feeling he will see the table a whole lot more than Thors drinking buddies.  While his attack range is a bit more limited he does get a place, can choose the type of his builder and has a throw and steal on his Spender. And his pretty basic 3/3/3 6/5 stat line is helped out by innate damage reduction. On top of it he can reroll two Attack or defense dice for two power which he can decide after seeing the roll.  Size 4 also means he isn't easily displaced and with the collision changes he isn't a wrecking ball for your own team either.  He'll be a staple 3 in Cr...

Hot Takes: Kang the Conquerer and Iron Lad

  A double feature of Nathaniel Richards in today's Hot Takes with Kang the Conquerer and Iron Lad.  In reverse to the Panel to Play let's start with Iron Lad:  Iron Lad is a very decent 3 threat. He combines a good stat line with the ability to heal himself, good attacks, the ability to reroll opponents attack dice (just against himself but still) and a terrain throw, that on this card again is some how not once per turn. Will Shick in the AMA after the Ministravaganza, where we first saw the front side of Iron Lads card, said he believed that that was a mistake but it is repeated here and on both sides of his card. If that is not a day one errata that can be quite strong. But arguably it is pretty unlikely for him to have multiple size 2 (or smaller) terrain pieces in range 2 of his small base often enough in a game for it to really matter.  Right now he will be unaffiliated until we get the Young Avengers Affiliation hopefully later this year.  Is he worth th...

Predicting what the new Sentinels stat cards will look like

  I'm super excited for the new and old Sentinels models to come out. I have the Affiliation Pack on pre order already, as the originally released boxes are absolutely impossible to get for an even semi sensible price tag in Germany. The combined packs price tag is more than fair.  As a fun little exercise I'm going to predict what I think the four new members of the Affiliation will look like (not the full stat cards just some key parts):  1. Prime Sentinels (yeah that's not going to be confusing naming at all...) - 3 Threat  These are already confirmed to be 3 threats you can take two off. Which leads me to believe they won't be super competitive outside of the Affiliation. They could go down two roads here: make them slow and tanky (just like the MK4s but obviously way smaller) or make them fast and relatively easy to remove from the board. I think the latter would be better for the Affiliation but also more dangerous for the overall state of the game.  2. O...

January 2026 Affiliation Stats

  Welcome to the first monthly stats article of 2026. As we did last year we'll split this up into All Events (AE) and Rated Singles Events (RSE). Since this is a new year we will be starting fresh and won't worry about where everyone landed in December. This year I will include Unaffiliated (even if I still don't get why you'd ever play that way) and this month already introduces a whole new Affiliation in the Mighty Avengers. And over the course of the year we might also see X-Factor, Thunderbolts and Young Avengers added to the list.  And now let's dive into how everyone did in January starting with AE:  Weapon X are the surprise first best affiliation of the month, even though the numbers of games played is very low of course. But whoever did get them on the table did so incredibly well. Here many games played leaderless is pretty likely to have actually happened. (AtB Jaime told us not to use the leadership, remember?) Namor has dominated for a long time and wh...