Skip to main content

Posts

February Affiliation Stats

  Welcome to the February Affiliation Stats post. You probably know the drill by now: we start with All Events first and further down we have Rated Singles Events (RSE).  For last months stats check out the January article.  New Mutants take #1 with 40 wins in 70 games for a 57% win rate.  A very good month for Hydra who had success under all three leaders. Only 4 games but still interesting that Helmut Zemo leadership has been played at all.  The same can be said for SHIELD, but in way more games mostly under Namor.  Convocation have their signature almost exactly 100 games per month and are well above 50% once again.  Inhumans down and out after the Great Refuge ban? Not even close. Their play rate dropped a bit; their win rate did not really.  Still extremely popular and still very successful remain the Servants of Apocalypse.  Over 500 games played, with even Peter Parker reaching 107 which is well above many Affiliations can boost in to...
Recent posts

Adepticon 26 predictions

  Adepticon 26 is approaching fast and here is what I expected we will see during the MCP Roadmap Panel:  1. Updated Stat Cards for the Re Releases  There is a good amount of Hopium involved here that we will get the document right after the Panel and won't have to wait for an unspecified date sometime in May like last year... We know there are updates coming to Ant-Man, She-Hulk, Omega Red and Mister Sinister at the very least and more Stamina buffs across the game where also clearly mentioned at Ministravaganza 25.  2. New Single Person Starter Sets  I've detailed in  this article  how I think future Single Person Starter Sets will look like and I'm about 100% certain the Guardians one will be shown at Adepticon and Asgard has a high chance of being the second for this year. Potential rejoice for anyone looking to find a Beta Ray Bill model.  3. Wonder Man I've been predicting him for a long time and was never right before but the reasoning rema...

Rules Help: Round, Turn and Activation

  Welcome to SG Protocol. Today we will have a short and hopefully useful reference article about the difference between a Round, Turn and Activation.  1. Round A Round is the combination of the Power Phase, Activation Phase and Clean Up phase.  Neither players nor characters have rounds. The game itself does. The game usually ends after it's sixth round is concluded unless a player has reached 16 VPs before that or the players are tied in VPs at the end of the sixth round. If 16 VPs are reached by only one player the game immediately ends and if the players tie at the end of the sixth round it will go on until there's one winner.  Rounds are marked and tracked on the score tracker.  Some abilities will be once per Round and some last for the rest of the round.  That means they can only be used a single time across all turns during the round (see below what a turn is).  Many players, including multiple content creators, have the unhelpful habit of call...

Hot Takes: Iron Monger and Rescue

  AMG is giving me no time to breath here... Just about a second after I posted the Kang and Iron Lad Hot Takes the next Panel to Play dropped.  Iron Monger is massive! And comes with multiple builds as Dallas Kemp told us in the Fury's Finest Interview.  As it turns out Iron Monger will be the second 3 threat to permanently be on a 65mm after the shortly before releasing Warriors Three. But I have a feeling he will see the table a whole lot more than Thors drinking buddies.  While his attack range is a bit more limited he does get a place, can choose the type of his builder and has a throw and steal on his Spender. And his pretty basic 3/3/3 6/5 stat line is helped out by innate damage reduction. On top of it he can reroll two Attack or defense dice for two power which he can decide after seeing the roll.  Size 4 also means he isn't easily displaced and with the collision changes he isn't a wrecking ball for your own team either.  He'll be a staple 3 in Cr...