Welcome to the October 26 Affiliation Stats article. As always we start with All Events AE and further down we have Rated Singles Events RSE. Note that the option to choose the newest Affiliations Thunderbolts and Intelligencia were only added to Longshanks today, so there might be a number of games with either recorded as Unaffiliated instead. So the first ever Thunderbolts game recorded on Longshanks was a win. Stop now and they'll stay at 100% win rate forever. Already 49 recorded games for X-Factor and they have been incredible in their introduction month. I've spent this very evening building my box and am very excited to get them to the table. Both leaders, with Multiple Man being used about double the amount of Havok, have insane 71% win rates to start. I don't expect that to stay that way but it is a big statement to their potential. Rumours of Black Bolts demise after the August Updates were greatly exaggerated and he leads the Inhumans to second overal...
During the testing for WTC I've noticed something about myself and my preferences in playing MCP that I always kind of knew in the back of my mind but which came to full clarity only lately. You've most likely read the title so it should not be a surprise that it is, that I don't want to play any reroll leadership anymore. Is it because they are bad? Absolutely not. A reroll in a game with such high variance dice as MCP is worth a lot. It helps even out the negative spikes and can feel amazing when it works out. Then why don't I like them? It's kind of a Schrodinger's Cat problem. As long as the reroll isn't used it's potential is very very high. Especially in leaderships like Star-Lords and now Havoks, that give you two rerolls on a single roll so strictly doubling the amount of chances to convert the reroll into a success. But as soon as you roll them they might not connect. An offensive reroll has an exactly 50% chance to hit and fail (4 of ...