Adepticon 26 is approaching fast and here is what I expected we will see during the MCP Roadmap Panel: 1. Updated Stat Cards for the Re Releases There is a good amount of Hopium involved here that we will get the document right after the Panel and won't have to wait for an unspecified date sometime in May like last year... We know there are updates coming to Ant-Man, She-Hulk, Omega Red and Mister Sinister at the very least and more Stamina buffs across the game where also clearly mentioned at Ministravaganza 25. 2. New Single Person Starter Sets I've detailed in this article how I think future Single Person Starter Sets will look like and I'm about 100% certain the Guardians one will be shown at Adepticon and Asgard has a high chance of being the second for this year. Potential rejoice for anyone looking to find a Beta Ray Bill model. 3. Wonder Man I've been predicting him for a long time and was never right before but the reasoning rema...
Welcome to SG Protocol. Today we will have a short and hopefully useful reference article about the difference between a Round, Turn and Activation. 1. Round A Round is the combination of the Power Phase, Activation Phase and Clean Up phase. Neither players nor characters have rounds. The game itself does. The game usually ends after it's sixth round is concluded unless a player has reached 16 VPs before that or the players are tied in VPs at the end of the sixth round. If 16 VPs are reached by only one player the game immediately ends and if the players tie at the end of the sixth round it will go on until there's one winner. Rounds are marked and tracked on the score tracker. Some abilities will be once per Round and some last for the rest of the round. That means they can only be used a single time across all turns during the round (see below what a turn is). Many players, including multiple content creators, have the unhelpful habit of call...