Skip to main content

Hot takes: Tigra and Echo

 




Someone must have rediscovered the upload button for From Panel to Plays at AMG... 



Tigra is the character I was most excited for of all the 9 coming out in October because I know her from the Jed McKay Moon Knight run and she is great in that. Does her card satisfy me? Not totally sadly. She's isn't bad but still leaves something to be desired. 
Her builder is pretty great at range 3, Pierce and (though double trigger) Hex. Her Spender including a range 3 place and a Wild Stagger is awesome too. As teased by Will Shick she has a special Pounce and it is really cool that she counts as size 3 when she leaps from a size 3+ terrain feature, but here we come to her greatest letdown: the lack of Wallcrawler. She has to either have used her place from the spender or climb (using the S tool) to get on top of a size 3+ terrain feature. 
Seeing as I lost my Nova and ultimately the game because of that just a couple of hours ago I can't say having Counter Strike is a bad thing. And A+ for the names of her abilities. 
On the Prowl is also a good ability even though straight stealth is obviously stronger. 
Superior Agility combined with 4/3/4 stats and 6/6 Stamina means she isn't easily taken of the board either. 
Overall I think she is a solid if not especially great 4 threat. 

She is Defenders and Avengers: 
She likes to brawl so Daredevil is probably her better home in Defenders, rather than Strange. 
In Avengers 2 cost Pounce and 1 cost Counter Strike are good under Steve 1 and she has good triggers on both attacks for Steve 3. Neither Sam nor Hulkbuster stand out as especially good or bad for her (which is rather typical for those two).

B. 



It would have been nice if she had a variable attack type on her stat card like Shang-Chi or Psylocke and wouldn't need a card to do it. Placing within 2 of herself after using her Builder is pretty cool though. It's not a bad card but also not key to playing her either. 
B-

Of all the characters reviewed this week I hope it's the one I am most wrong about by the way 😄



Long Move and Wallcrawler! And a pretty great suite of attacks. I don't think there's ever a reason to use Studied Strike as your first action when you can just use Bullseye instead to turn off rerolls and still get the additional three dice on Studied Strike on the second attack then. 
Mayas Spender is also pretty good, averaging 2.66 damage against a def 3 model even before factoring in Death Dancer (Jarvis Protocols Dice Calculator has no option for that yet). 
Maya is also the second small base Long Moving Charger in the game (her attacks are less deadly than Zemos of course). And she has Wallcrawler on top of it! (Have I mentioned that she has Wallcrawler yet? 🤔)
On the Prowl is just a nice little bonus here. 

Echo is Defenders and Criminal and affiliated. 
She likes both Shadowland Daredevil and not possessed Daredevil for their rerolls, she is fast and decently survivable for Kingpin and her Bullseye attack can help get Hex on People under Doctor Strange. She doesn't have any special synergy with MODOK 2 and Klaw. 

B+


A team up card that makes Echo incredibly tanky for a round and should probably be in consideration when you play her in Defenders. The effect for Daredevil is very much less relevant but still a nice to have. 

B. 

Cheers from Germany 🍻 

Comments

Popular posts from this blog

Affiliation Overview: Web Warriors

  Why should you play the affiliation  Peter Parker is the single most popular character in the world. Miles and Gwen share between them the focus of the two best superhero movies of all time and are extremely popular characters in their own rights.  On the table Web Warriors are a supreme objective play team building off of their core of incredible 3 threats. They are big enough nowadays to offer different approaches too though.  How to start the affiliation  Untypically I don't think getting the affiliation pack is always the best way to start here. While Miles and Gwen are absolute core models to the affiliation, 4 threat Peter Parker will very rarely (if ever) see the table and Venom is decent but really up to personal taste. And seeing how the only real benefit of the affiliation pack is getting the additional Peter for free you can really decide if that's worth it for you. If you own core set 1 you already have the character and if you own core set 2 you h...

Affiliation Overview: Defenders (updated)

  Why should you play the affiliation  Defenders are a giant affiliation containing both the more mystic focused Defenders of Doctor Strange and also the Marvel Knights which made up the Netflix show Defenders.  On the board Defenders have a super deep roster with a tonne of great characters and some variety in play style.  How to start the affiliation Update: In Q2 2025 AMG releases the Defenders affiliation pack which uniquely comes with five models in Doctor Strange, Wong, Daredevil, Luke Cage and Iron Fist. You have to pick this pack up first and absolutely should.  After that I would first pick up Shang-Chi and Silver Sable followed by Hulk and then Namor and Black Panther, Chosen of Bast. You have your core very much there.The affiliation is very deep and has a lot of good characters but with those mentioned you have your probably most used models in hand already. Also all of the affiliated TTCs. Just note that Pentagrams of Falafel (let me have fun with t...

Affiliation Overview: Midnight Sons (updated rewrite)

Why should you play the affiliation? These are Marvels best Earth based characters. This is a definite objective fact and not just my personal feeling.  They also offer a wide variety of play styles and affiliated models.  How to start the affiliation Update:  Blade, Moon Knight, Doctor Voodoo and Ghost Rider will be combined into a MS affiliation pack, with their current stat cards in all four langues and new art. It releases in April.  Your first purchase here is probably still Blade (leader) and Moon Knight but you could also now start with Elsa Bloodstone (leader) and Man-Thing. Both are good value boxes as both come with a leader and a good affiliated 3 threat. So in the end it's probably best to just get both. Next up you'll want to look at getting a high threat model for which you have 3 options that all have their unique strengths and reasons to be picked. The biggest threat investment but also by far and large his best home comes in the Immortal Hulk. Ghost ...