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Who is actually good at Riots? (Stats)

 

Riots is always considered The Web Warriors #1 secure and used by type 1 and 2 teams more than anything else as it pretty uniquely still double favours that play style: 




The D map layout of the points combined with the healing means it really favours teams that can rotate quickly and want to play a keep away game and survive with the Extracts. Interestingly since the digital update the healing can also effect enemy characters if for some reason that would be something you want to do. And remember a character could potentially interact with all four of the points for multiple pings of healing for itself or it's friends (or foes), if it can reach them. 

But who, since the last crisis rotation, are really the best teams here? We take a look at the crisis specific stats from April 2nd until today (November 8th): 


Convocation with their pretty good average mobility with characters like Baron Mordo, Magik and Supreme Strange and realistically fast splashes like Rhino for example seem to have the crisis figured out more than anyone else. Their reactive Bump leadership further helps them to play keep away which is the way to go here. 

In a recent Danger Room Mike DeLuca mentions that he thinks Riots is Apocalypses best crisis and the numbers do back that up. He isn't outright better at it than just his regular 58% win rate he has across the board but that still brings him to #2 on the crisis. His horsemen are pretty durable as characters, gain defensive rerolls through the leadership and he himself is a fast assassin to hunt enemy extract holders. The winning combination he always has is extra valuable here. 

Kingpin Criminals is definitely something you'd expect seeing in the top 3 here and only the expected below 50% win rate of Shadowland Daredevil on the crisis (it's too spread out for what his team wants to do and the healing undoes the chip damage) keeps the Criminals from overtaking Servants of the Apocalypse. For the classic Fast Potatoes Kingpin team this of course is the dream secure. 




Oh look Inhumans are doing well here, too. Shocker! Of course the wider spread isn't what Black Bolt himself likes too well but with all the mobility tools in the Inhumans belt it's very manageable. Being a "King of the Hill" style secure it's of course terrible for Maximus leadership. He can only work on Pay to Flips, as on KotH secures just getting hit by a random attack that doesn't even deal any damage to you can sometimes place a character that has already activated off of the secure if you roll a skull defensively. Will it always happen? No. But it will hurt even more and lose you games when it does. 

Despite being "only" the 5th best team in the standings today Web Warriors still absolutely love the crisis under all three leaderships. They are of course super well equipped for it by being fast, durable and packing a tonne of displacement. 



Under Namor SHIELD can sometimes play like a more aggressive version of Web Warriors that replace the displacement with more raw offensive output. And while I don't think SHIELD really wants to bring Riots themselves they sure don't cry to see it flipped when their opponent brings it. 


A-Force is somewhat of a surprise. The team can be built very fast and defensively capable but they usually want to play a "stronger together" defensive Bunker which this doesn't really allow too well. The way to go is probably to get an early extract lead (some how) and then completely abandon a flank to bunker up to one side and their home secure. It being 17 threat means A-Force doesn't really want to bring it themselves as they want higher threats to bring all their toys. 



In Wakanda we have a team at #8 that is just generally good in the game right now and that can adapt to how the games needs to be played on Riots. I don't think they love it when it is flipped and I'm pretty sure they wouldn't bring it themselves but the sheer offensive power and speed of mostly King T and to a lesser extent M'Baku means they just punch right through the healing and win that way. 

It's great to see Brotherhood of Mutants being relevant again and it makes a lot of sense for Mystique whose leadership is great for securing the back point or having a fast character like Juggernaut effectively scoring 2 VPs on secures in one round, when they can put the token down on one and then reach and secure another. Magneto going 50% is more of a surprise but probably the game plan would be the same as with A-Force. 

Reaching 49% means this is one of the better secures for X-Force, who mostly find themselves outside of the top 20 in general stats in this current meta. X-Force has a lot of added mobility with their characters which definitely helps on a wide spread secure and they are all very good at 1:1 fights making Riots somewhat desirable for them. 


Legion of the Lost is hard to judge here as it is completely dependent on the roster which can look widely different between players. Mephisto himself is pretty fast if he needs to be and likes the healing. You can definitely build a roster for him that's good here but I don't think it's your first choice. 

Avengers don't really love Riots. Sam stays above 50% but in general all leaders (besides Hulkbuster) are a bit worse than their normal averages. It's not like they can't play and win here but it's not something they would seek out to bring themselves. 

Red Skull Master of Hydra does really like the crisis apparently but Baron Strucker is pretty terrible on it resulting in Hydra dropping to #13. Hydra can field fast and durable models so it does make sense that RS2, whose Grunts can just be parked on the home secure the entire game if needed, has quite a good success rate here. 


Asgard likes to fight and/or use their additional power for Pay to Flips most of the time and neither applies very much here. They can be built to resemble a Kingpin squad however being pretty fast and super tanky and the healing from the interact helps which is probably how Jane stays above 50%. 

Crimson Dynamo is not a character you'd imagine being especially useful on a D map but Winter Guard is pretty good at winning 1:1 battles with their characters so they almost reach 50% even though they surely don't want to bring the crisis themselves. 



Midnight Sons being so low here is a surprise for me as they can be built very fast with characters like Werewolf by Night, Black Cat, and Ghost Rider. These aren't in most peoples MS lists at the moment probably where iHulk, Doctor Strange and a splash Red Skull 2 are usually the stars of the show I think. But Midnight Sons can definitely field a roster that is great here. 

New Mutants are fast but their speed is reliant on the leadership and being attacked which is something that the best teams here don't necessarily want to do at all and those that do pretty much punch through your kids. 

Spider-Foes basically do the same thing here that Kingpin Criminals do (even with a lot of the same characters) but their leaderships are just straight up worse equipped for it and their strong TTCs, especially Surprise Webhead, loose a bit of power on the wide spread. 


Neither Doctor Strange nor Daredevil are particularly great fans of the D shape and Defenders absolutely don't want to bring it themselves. Strange Defenders still do fine on it at least. 

21 of 25 games of Weapon X were played with the leadership card here. That's the problem 😅. But honestly they didn't do too terrible and it's for similar reasons as in X-Force. They are pretty mobile and good at 1:1 fights. 



Dark Dimension honestly does better than expected as Dormammu himself isn't a particularly great fan of the D shape as it heavily limits his personal effectiveness. 

Cabal hate this crisis. It's probably Red Skull 3s worst crisis in the game and his colleagues can't bail him out here either. 

I'm surprised to see Guardians so low. I currently bring the crisis myself in my competitive Guardians list. Is it a right call? We'll see but Nova loves the D shape* and Bill and Spectacular Spider-Man are great at it too while Rocket holds the home secure and Star-Lord wings it. 50% of the time it works every time. 

* I hereby formally apologize to my favorite Marvel character Richard Rider, whose name, for some weird american reason I don't understand can be shortened to Dick Rider (which is exactly never done in the comics where they use the more sensible Rich), for basically saying "Dick Rider loves the D" 



These numbers are pretty grim for the X-Men. They of course want to play on Pay to Flips and when Riots is flipped it's probably done by a team that brought it which makes it an uphill battle for a type 2 team like X-Men to outplay a type 1 team like Kingpin Criminals or Web Warriors at their game plan. 

Hellfire Club is barely an Affiliation at the moment. Just one week until Ministravaganza, fingers crossed for the 26 updates. 


Sentinels, Thralls of Dracula and Black Order have a combined weakness: their biggest threats aren't fast and that is exactly what you don't want on this crisis. 


That's it for today. 

Cheers from Germany 🍻 

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