Sunday, March 30, 2025

Adepticon 2025 Reveals evaluated

 



The big AMG Adepticon Panel has come and gone and I've had some time to digest everything and will give my opinions and of course I'll compare the reveals with my predictions. 


(As always click on the images to enlarge them)






Gambit has gotten a much needed update: 

His Gainer lost a dice but changed to Energy. 

His Spender has the trigger changed to a wild Stun. 

He can now walk in any direction with his reactive superpower instead of just away from the character that attacked him. 

He lost the superpower to add dice to his attacks. 

He has gained an incredible innate superpower that lets him always count wilds double while attacking, defending and dodging. Very thematically fitting and cool. 

Is that enough? Yeah I think so. He's kind of a 3 threat slot machine now where his wilds mean so much, that rerolls (offensively and defensively) are fantastic with him. His TTC Dark Past remains the strongest argument to play him still though which is why I don't find him especially interesting in X-Men even after the updates. He's going to be good in his other affiliated spots Brotherhood and Servants of the Apocalypse now and Steve 3 was often called out to be good for him, too. My favorite spot for him is Shadowland Daredevil Criminal Syndicate, as it offers the most rerolls and doesn't cost any power. 





As predicted by me here all older models will be re released into translated bigger packs. Weirdly Nightcrawler and Bishop are among them though. AMG has looked at every character in these new packs and has given the characters an update if they decided it was necessary. That's also the reason for the Gambit update. Of these characters here we know Bullseye has been touched. Magik and Colossus were other names mentioned for that. More on this whole topic later. 






Starter Sets: 

My prediction was that Brotherhood and Web Warriors would also get the starter set treatment. FALSE, but Shick said the X-Men pack (which honestly is a Brotherhood pack itself with 6 affiliated models) will be a permanent addition while Spider-Foes will be in this pack for a limited time and then be split up again. Asgard was confirmed as getting this treatment in the future. 







Phoenix looks strong. Having a size 5 character throw on demand and not on a Spender is something really unique and strong. Her Spender is very expensive but has an AoE heal included which is pretty cool. Once transformed though Unleashed has basically one activation where she has to win the game. She will have three Phoenix Force tokens at least and if she has five at the end of her activation she dies in a big explosion. She also gains one for each 0 cost attack. Only through dazing / KOing enemy characters and failing to do so with the Spender can she get rid of them again. You shouldn't plan to have her for more than one activation in this form. 







No new information on this pack but (awesome looking) painted minis. 


This is somewhat of a surprise as 2099 isn't in the pack here. I predicted Ham and Silk but thought they'd drop alongside Spider-Punk instead of Noir but maybe Noir was simply deemed more interesting on the table. 



As for the card reveal Spider-Ham looks like a pretty good 2 threat without being so good that he has a chance of ruining the game. Importantly Shick said the intention was to not release another 2 threat ever but Ham just came out to be fitting in threat. 





Instead of the expected 4 pack Miguel O'Hara shares his pack with Ultimate Spider-Man (Miles Morales) and Prowler (not Miles' uncle). 
Shick said 2099 was supposed to drop with the original Miles and Gwen (which is probably why he has no leadership) but got stuck in development for quite some time. The Prowler here is more of a Web Warrior than a Spidet-Foe according to the reveal. 

As for the revealed stat card I quite like Spider-Man 2099. He's quite mobile, has good displacement and strong attacks with a unique ability to always ignore Stealth and Cover, but he is less reliable defensively than other Web Warriors. 7 health, healing factor and a healing trigger on his builder help mitigate the fact though. 







Exodus looks fun and good. I really like that he got the variable terrain throw like Cable and Magneto. That's where most of his damage will come from probably. He's also tough and mobile while not looking over tuned at all



Will Shick introduces a personal favorite chat of his into the game with Blue Marvel alongside a character that was bound to come out since she was on the art of Brace for Impact in Spectrum. These introduce a new affiliation called the Mighty Avengers. Historically Luke Cage has been the leader of that version of the Avengers so it's going to be interesting to see who will be the leader and who else will be affiliated. 


The Warriors Three get the all on one base treatment we expected and Valkyrie (not Brunhilde) comes with her Pegasus Elendil on a base. 


By far and large my favorite announcement as you can probably imagine. All three characters are vital members of the original Abnett/ Lanning Guardians and I'd preorder them today if I could. 


They look even better when painted. 


A pack that Shick admitted himself to be rather weird. The connection here is that all these characters use Stark Tech. Iron Monger he confirmed to be Cabal and Criminal Syndicate affiliated but no more information about where the others will land. Iron Lad and Kang share the same alter ego though. 



These three will release alongside the 2026 Tolerance is Extinction crisis card pack which will also introduce Omega Prime Sentinels (naming is confusing with Marvel). 


Only Nimrod yet on display painted but looking extremely awesome. 


This is certainly a pack I didn't expect in this way. Dani Moonstar is a needed addition to the New Mutants but I was sure she'd come out alongside more members of that affiliation. Instead we are getting another new Affiliation in X-Factor Investigations. Probably led by Multiple Man but possibly by Havoc. 


The rest of the year mostly sees the translated re releases of older models into bigger packs. 
But of course we will most likely still have a Ministravaganza so the schedule might of some additions still. 


AMG was nice enough to let us know when each existing character (on this list) is going to be touched and re released. As we've seen with the Guardians and Midnight Sons affiliation packs that doesn't necessarily mean they will get changes if AMG didn't feel they needed one. 
We will also get all the 2025 releasing cards with changes as a free download in May. 

How will these packs combine the characters, aside from the packs shown off? Here's my guess: 

Q3 2025:

Convocation Affiliation Pack 

Doctor Strange, Sorcerer Supreme
Clea
Baron Mordo
Ancient One

Q4 2026: 

Inhumans Affiliation Pack: 

Black Bolt 
Medusa
Lockjaw
Crystal

Q1 2026: 

Sentinels Affiliation Pack: 

Sentinel MK 4 
Sentinel Prime MK4 
Cassandra Nova 


SHIELD Affiliation Pack: 

Nick Fury and SHIELD Agents
Black Widow, Agent of SHIELD 
Hawkeye 
War Machine 

A-Force Affiliation Pack: 

She-Hulk
Wasp
Gwenpool 
Squirrel Girl 

Avengers Affiliation Pack: 

Sam Wilson Captain America 
Ant-Man 
Ms. Marvel

And Dormammu will re release in a single pack with his UE and terrain. 

Q2 2026: 

X-Men Affiliation Pack "Psychic dominance" 

Professor X 
Emma Frost 
Jean Grey 
Psylocke

Brotherhood Character Pack: 

Juggernaut 
Blob 
Scarlet Witch 
Quicksilver 

The best evil Mutants in the lore Pack: 

Omega Red 
Mr. Sinister 
Shadow King 

Q3 2026: 

Winter Guard Affiliation Pack: 

Crimson Dynamo 
Darkstar 
Red Guardian 
(Ursa Major? He doesn't show up on the slide)



Criminal Syndicate Affiliation Pack: 

Shadowland Daredevil 
Klaw
Elektra 
Silver Sable


Avengers Affiliation Pack: 

Hulkbuster 
Vision 
Winter Soldier (will loose Rogue Agent in the update which will be his 4th making him the most changed character in the game - this is my take and not an information AMG gave)
Maybe an additional member not showing up on the slide? 

Defenders Character Pack: 

Hulk
Namor 
Shang-Chi 
Black Panther, Chosen of Bast 

And then for some reason Pyro is here instead of with the other Brotherhood models. He doesn't fit into any of these packs thematically so my guess is he'll join a new release pack. If that is a good idea is a different question though. 


And now for my predictions and what turned out to be true or false: 

Prediction: 

Full stat card reveals: 

Phoenix and Phoenix Unleashed. 

Here we get the confirmation (again) that she is a transformation character and will see the reserve keyword appear on a stat card for the first time as Phoenix Unleashed will spawn Grunts after the transforms. 

We'll get at least three more reveals of the front side of the stat cards for the June releases. I'm guessing it's going to be Exodus, Avalanche and Ronin but it could be any of the six. Highly unlikely to see all of them though. Probably a TTC from each pack will be revealed alongside them. 

We're also going to see them fully painted for the first time. 

What really happened: 

While at the panel only the normal form was shown off players of the Worlds tournament all got a golden Phoenix stat card that has the transformation on the back side. The Constructs are terrain though and aren't the ones that introduce the Reserve keyword. 
Of the other releases only Exodus has had his card shown which was unexpected. 




Prediction:

Spider-Verse pack. 

We already know that Spider-Man 2099 is going to be in the pack and that there will be more inside. I'm predicting: Spider-Ham, Spider-Punk and Silk. All of them showed up on TTCs already. 

2 out of 3 correct. And it's two 3 character packs with unexpected additions Ultimate Miles and Prowler. 

Predictions:

New Mutants pack 

It will contain Wolfsbane, Cannonball, Danny Moonstone and Magma. And make the New Mutants an actual affiliation. 


Sebastian Shaw 

With the changes to Hellfire Club having an actual affiliation list it is only a matter of time for the Black King to show up and bring some affiliated TTCs with him. 

Both false. We will get X-Factor Investigations instead as new mutants. 

Prediction:

Nimrod 

We know he's in the pipeline and Sentinels are in desperate need of help. 

True and even more Sentinels come out with him. 

Prediction:

Scorpion

Being the main villain in Friendly Neighborhood Spider-Man only means he's gotten more famous lately but it's already very obvious that he's in the pipeline for the game appearing on multiple TTCs and the box art for Just the Parker Luck. 

False. Spider-Foes get their Starter Set with all reprints for some time before they will be broken up again. That will probably be Scorpions chance to finally join the game. 

Prediction: 

The Fantastic Four and Doctor Doom 

Yeah you can all finally stop asking after this panel. They might not come out until Q1 or 2 2026 but the FF and Doom will have finally been greenlit by Marvel with the movie coming out shortly (and yes that is the reason they aren't already. Marvel has to greenlight every character AMG wants to use first. There's a reason the FF also don't show up on any TTCs for example when many characters not yet in the game do). 

Sorry but False. There's still Ministravaganza...

Prediction:

Shard and Forge

Two new members for the X-Force and Forge will be confirmed to be the second leader. 

False

Prediction:

Bastion 

He's only going to show up as an art piece at the very end of the panel (or the MCP Part at least) and he's going to be the model in the 2026 X-Men 97 focused crisis card pack. 

True but even with his model shown and the express confirmation of the 2026 crisis card pack being Tolerance is Extinction. 


Prediction:

Single Person starter sets 

We learned at the trade show GAMA that there will be single person starter sets containing some reprinted characters as well as dice and range/ movement tools. Shown off, without spoiling their full contents were X-Men and Spider-Foes. I think it's a pretty safe bet to expect Brotherhood of Mutants and Web Warriors to be in the mix for this kind of deal box at the very least. Maybe even more. 

False. Asgard and Guardians of the Galaxy were mentioned by Will Shick to get this treatment in the future and Brotherhood was kind of injected into the X-Men starter set. 



Prediction:

What I don't expect: 

Updates to existing characters. Ben Ransom said those would happen "at an event you'd expect something like that to happen" which to me sounds more like Ministravaganza as that always brought the big changes. 

False. It's coming over the course of two years now with a digital release of every character being touched this year made available in May. 


Thanks for reading and Cheers from Germany 🍻 

If you want to support me you can do so at patreon.com/sgprotocol 






Monday, March 24, 2025

Rating all non character specific unaffiliated TTCs

 

Well this shouldn't come as a surprise now, does it? 

Having rated every affiliated TTC in the various Affiliation Overviews and the character specific TTCs here it's only logical that we complete the set with this article. 



Team Tactics (14)

Brace for Impact (R)

S+. You can really only consider not having Brace in your roster if you've built your roster with a lot of terrain throws and high above average physical defense across the entire roster. I would like it to be a free sixth card everyone just has automatically to be honest. 

Fall Back (R)

A+. Fall Back is restricted for a reason. It's very strong for any team that likes to grab extracts early and hang on to them as long as anyway possible. 

Grievous Wounds

C-. The timing kills the card for me. Gambling on the effect of a TTC is far too high a price to pay in a competitive setting. 

Heavy Firepower

D. I had to re read the card which is already a bad sign. I would say I know the effect of about 90% of the TTCs of the top of my head and this is even one you can use with any affiliation. The condition is hard to meet and the effect is then not worth a TTC slot. 

Indomitable (R)

A+. A personal favorite of mine. Situationally much stronger than Brace but more expensive and doesn't help against that size 4 building being thrown into your face. 

Instant Recovery

B. Of course a far cry from X-Ceptional Healing but still good if you have multiple Healing Factor characters in your roster. Probably most interesting in X-Men/Force, Weapon X and Spider-Foes. 

Joint Effort

A. Unlike Heavy Firepower this is an "add attack dice" card that can be very much worth its slot. 

Patch Up (R)

S. Seeing as I lost a game to a timely use of the card just yesterday I'd say it's pretty good. 

Recalibration Matrix

A+. While it can help you make an important attack more reliable it's true strength is killing an opponents spike into you. 

Sacrifice (R)

S-. A card that can win you games. There are a lot of character specific versions of the effect nowadays making it easier to not spending a card slot on it. 

Survival

B+. It's a good and well balanced card. It helps mitigate the feels bad of having your characters dazed and then KOed before it got to activate again. Costing power equal to the characters threat is a great way to balance the card. Beware of Namor, who ignores the effect though. 

Venomized

D-. It's one of the worst cards in the game. Because it effectively costs 6 power and two action to make a mediocre attack, that might heal you a bit. Yeah no thanks. Cool theme though. 

Versatile Strategy

B-. The card had an Updates you can get from AMGs website or Jarvis Protocol. It seems great, especially as you can now play it after your first leader dies but requires a dedicated plan. If you only bring it in case your first leader dies you could've most likely gotten more milage out of the card slot. 

Warpath

A. Once per game aggressive might not sound like much but can catch your opponent of guard and guarantee a VP in the right situation. 


That's it for today. 

If you'd like to support me you could do so at patreon.com/sgprotocol 

Cheers from Germany 🍻 


Friday, March 14, 2025

All unaffiliated character specific TTCs rated



Today we take a look at each currently legal character specific unaffiliated character Team Tactics Card in MCP (you can find my rating for all affiliated TTCs in their respective Affiliation Overviews)

We'll rate each card on this scale: 

S = Stapled to the stat card. The card is a big strength increase to the character and often the reason to chose it over a similar option without a card like it. 

A = A very good card you want to have in your roster but will pick for your squad based on the situation and not every time you bring the character(s) 

B = A decently good card, often more situational than S or A rated ones. 

C = Often an overcosted card. It is a card with a decent to good effect but the cost in power (and/or other resources like actions etc.) is too high. 

D = Straight to the dumpster. Enjoy the art of the card but never ever consider using it in any kind of even semi competitive games. 


Team Tactics (157) so this will take a while... 

I've added the character(s) that use the card and kept everything alphabetically. If you want to search for a specific character or card you can find them the most easiest per the "search on this website" function of your browser. 

A Better Tomorrow

Characters: Ms. Marvel and Miles Morales 

B. It's a high cost high reward card. The biggest hurdle against it is Miles and Kamala not sharing any affiliations. 

Agents of S.M.A.S.H.

Characters: She-Hulk and Hulk

C-. While the effect of throwing a size 5 terrain  feature L is amazing the opportunity cost of having both She-Hulk and Hulk on the table and having to pay 3 power each is very high. 

Astral Plane

Character: Shadow King 

B. While the effect isn't amazing it can be quite helpful. It's also very cheap. 

Battle Bound

Characters: Archangel and Psylocke

A. It's a very strong effect for a very reasonable price and uses a good and an excellent character. 

Battle Plan

Character: Steve Rogers 

A-. The price is pretty high and Steve isn't especially great at generating power in all his versions but it's very good when you get to use it, especially as each character can choose a different effect. 

Bear Hug

Character: Ursa Major 

D. It's a card that should just be a reactive superpower on Ursas card instead of a TTC. 

Bird of Prey

Character: Sam Wilson

B. It's a fine effect on a good character. Not necessary for Sam to be great but also not a card you are mad at for having in your 10. 

Blood Red and Personal

Character: Punisher 

A. If you play Punisher (which admittedly is a big if) you should strongly consider the card. 

Brand New Day

Character: Mephisto, Lord of Temptation 

B+. Like all of Mephistos card it offers huge upside but is rather hard to set up. 

Call for Backup

Character: Nova

B+. Strong effect but Nova spends his power so well that there isn't the opportunity to play it very often in my experience. Can win you the game sometimes though. 

Can I Borrow That?

Character: Quicksilver 

A-. If the extract is an Asset and you play Quicksilver you use the card. 

Carbonadium Synthesizer

Character: Omega Red 

B+. The effect is pretty good but on a character that could need a little upgrade. 

Carnage Rules

Character: Carnage 

A-. It's a very good card but sadly on a character that is niche at the very best. 

Charming Thief

Character: Gambit 

D. This is just sad. It should simply be a steal. As is it's an un-interesting on a below average model. 

Chi Mastery

Character: Shang-Chi 

S-. It's very very good and used in about 3/4 of all games with Shang. He can work without it but it just ensures you get the key Stagger (or kill) off when you need it. 

Chimichangas

Character: Deadpool 

C+. It's funny and can sometimes be used to decent effect. I wouldn't use a card slot on it though. 

Clean Up

Characters: Peter Parker and Agent Venom. 

A. While it's pretty situational it is absolutely great in the Web Warriors mirror where Agent Venom shines anyway. 

Cloning Banks

Character: Mister Sinister 

C. It's mostly a meme. It's very hard to set up and robs Essex of his important resource. I wouldn't bother with it personally. 

Comrade‘s Keeper

Character: Red Guardian

S. It's not an overturned card but a very good one and you shouldn't consider playing Red Guardian without the card in your roster at the very least and 9 times out of 10 with the card in your 5 when you play him in your squad. 

Cosmic Obliteration

Character: Johann Schmidt 

A+. While each Red Skull variant can live without the card and still be very good there's little reason not to use it. Especially with the more aggressive Red Skulls 2 and 3. 

Covering Fire

Character: Elsa Bloodstone 

B+. The effect sounds amazing at first but probably won't trigger as often as you'd like. The cost is pretty low though which is nice. 

Crimson Dawn

Character: Psylocke 

B. The effect is amazing but it will probably be very late in the game when you can actually use it, diminishing the return somewhat. 

Dark Aura Manifestation

Character: Darkstar 

D. For some reason it effects allied characters too which makes an already not great card even worse. 

Dark Past

Character: Gambit

A. It's by far the strongest argument for having Gambit in your roster. Weird that you don't get to use it in X-Men though. 

Daughters of Thanos

Characters: Gamora and Nebula

A-. It's harder to set up than you'd think but it's also pretty cheap after it's update and worth taking the risk for. 

Deadly Duo

Characters: Rocket Raccoon and Groot

S. It's probably the best team up card in the game. There's very little reason to ever leave this card at home when you play the pair. And as you can see here it is unaffiliated. So you can splash them together and bring the card. 

Deal With the Devil

Character: Ghost Rider 

A. While you absolutely try and bring the card with Johnny it really depends on your squad if it is worth it. Trading a Wong for a Ghost Rider is more than worth it. Doing the same for a 4 threat not so much. 

Death From Above

Character: Archangel 

C-. It's a very long and complicated text for what ends up a very easy and also highly underwhelming effect. 

Devil‘s Reckoning

Character: Mephisto, Lord of Temptation

B. It's the Legion of the Lost leadership which is technically an unaffiliated card. For more on it check out the LotL Affiliation Overview. 

Dimensional Quagmire

Character: Man-Thing 

B+. It's relatively cheap and offers a high level of disruption. 

Do You Know Who I Am?

Character: Juggernaut 

S. While Juggs does work without the card it is such a big asset to have in your 5 with him on the board that you'd need a very specific reason for not taking it. 

Double Agent

Character: Spider-Woman

B+. Don't really expect to see Jess double activating with this card but rather it forcing your opponents hand during in order of activations. Which is still a good thing.

Elemental Infusion

Character: Crystal

B-. It's a decent effect and importantly also works with throws and other sources of damage not just attacks. The biggest issue is keeping Crystal alive for the card to matter. 

Embrace the Inferno

Character: Mephisto, Lord of Temptation

C+. Definitely the weakest of the Mephisto cards in my opinion. It's biggest downfall is that it is reroll "all" and not "any". 

Execute

Characters: Corvus Glaive and Proxima Midnight 

A. While the set-up is difficult and the price pretty high the effect is also very strong and worth it. Will you be able to fit the couple in your squad outside of Black Order? That's probably the biggest hurdle here. 

Eye In The Sky

Character: Nick Fury

S-. While in SHIELD the card is central to your roster and game play even when you play Fury as a splash somewhere else you should give the card a thorough check. Only getting to play it once (like a normal TTC) is obviously weaker than each round but it can still safe a key activation, which can win you the game. 

Faithful Companion

Characters: Shadowcat or Magik

C+. While it's a cute card where Lockheed retaliates for his lady friends being attacked, the attack is rather weak. It is free though which is nice. You'd be hard pressed to ever fit it in your 5 though. 

Fallen

Character: Angel

A-. Upgrading your 3 threat to a 4 threat is pretty cool. It's also an absolute lore win. The main issue here is that Angel comes with another personal TTC that will more often than not edge this card out as you'll probably won't bring two character specific cards for your 3 threat objective runner. 

Fan Club

Characters: Ms. Marvel and Captain Marvel 

B+. Ms. Marvel gains really good effects here. Would be even better if both would be A-Force affiliated (as no Avengers leader really makes them shine together). 

Fastball Special!

Characters: Wolverine and Colossus

S-. If you bring both you should also bring the card. Which is a big if but for exactly in Servants of the Apocalypse the two will see the table together often enough. 

Fearful Symmetry

Character: Kraven, the Hunter 

S++. You automatically win the game, event and year if you pull it off! (No not really) 

Realistically it's nowadays up from D to a C as with Spectacular Spider-Man there's a Peter Parker that is often used and that Kraven has a realistic chance of killing. 

Forced Extraction

Character: Mister Sinister 

C. It can be fine in a Healing Factor heavy squad like Weapon X. 

Fusion Caster

Character: Crimson Dynamo 

D. Just no. 

Gamma Burst

Character: Abomination 

A. It's a very strong effect for a decent price on an already very good character. It's not an S because Abomb works great without it anyway but if you can fit in the card you should give it a try. 

Gamma Drain

Character: The Immortal Hulk

B-. The effect is nice enough to keep iHulk powered up but there's another personal TTC for him that you'll probably choose over this one 9 times out of 10.

Gamma Launch

Character: Hulk 

C+. Having to be played in Hulks activation kind of kills the card. 

Giant‘s Blood

Character: Loki Laufeyson 

A+. While both versions of Loki work fine without the card it's effect is so strong that you should consider it. 

Glory of Ultron

Character: Ultron

C+. Useable by both versions of Ultron but far more interesting with the Metal Tyrant the card isn't really bad per se but you can often find more interesting options so it struggles to ever make your 5. 

Go Get ‘em Tiger

Character: Peter Parker

B-. The effect is good but none of rh three Peters is a reliable killer making the set-up rather hard. 

Gotta Get Some Air

Character: Logan, the Wolverine

A. Great since allied characters can be used proactively to trigger it and give Logan a free advance. Just be careful with your positioning. 

Happy Birthday, Runt!

Character: Victor Creed

A+. It's a very good action less attack that doesn't even have to be used in Creeds activation . The steal against Logan's is just a nice little bonus. 

Helios Laser Bombardment

Character: Tony Stark 

A+. Not an every game card but one you should heavily consider if you have any of the three Starks on your roster. 

Heroes for Hire

Characters: Luke Cage or Iron Fist 

S. If you have either or both in your roster you also bring the card. Especially for Luke Cage it also puts the character(s) straight up over other characters with a similar role. 

Hideous Monster

Character: Frankenstein's Monster 

A-. Sacrifice like cards are always great but Frank always works fine enough without it. 

Highway to Hell

Character: Ghost Rider 

C. Big points for style here but on the board it doesn't really work too well. 

Hold Still

Character: Shadowcat 

C. Would be S if the objective drop wouldn't require a wild trigger on 6 dice which is much to unreliable to risk a TTC on. 

Hood's Gang

Character: Hood 

B-. Having to play it in Hoods activation is what costs it a lot of rating points. 

Human Weapon

Character: Shang-Chi 

A. Would see the table a lot if Chi Mastery wouldn't exist. 

I Am A Baron, After All

Character: Helmut Zemo 

S. The card that pushed already extremely good original Core Set Baron Zemo over the edge. It's also great with Zemo 2 (and should have maybe been limited to him). 

Illicit Tech

Characters: Sin or Crossbones

B+. Arguably not useable by especially strong characters but it is a good attack for a low investment and guaranteed incinerate not only for the target but also their friends in Range 2. 

Inexplicable Demise

Character: Squirrel Girl

C. It's a funny meme card. Use it accordingly. 

Infiltration

Character: Nick Fury and the Howling Commandos

D. New game: ask everybody you play to name the effect of this card. 

It‘s Time Travel... Don‘t Ask

Character: Cosmic Ghost Rider

D. It's Time Travel... Don't Bother either. 

Jean!!!

Characters: Wolverine or Cyclops (and Jean Grey needs to be on the table too) 

C. At least gives you an excuse to show off your bad acting skills at the table. 

Jonathan the Unstoppable

Character: Honey Badger 

B. Can be interesting on wide maps where he isn't easily removed. 

Journey Through Limbo

Character: Magik

A+. If you have Magik on the board you'll try to bring the card too but all of her affiliations have a lot of cards already which makes fitting it in hard sometimes. 

Last-Minute Save

Character: Lockjaw

C+. It can of course be game winning but more often than not things will not work out that way. 

Leapfrog

Characters: Toad and the Blob 

B. Toad dealing damage is a difficult to meet trigger but the effect is pretty good when you do. 

Lethal Protector

Character: Venom

S-. If you play Venom (again a big if sadly) you also play this card. 

Magnetic Crush

Character: Magneto

D+. It's very expensive on a not great attack at least the auto damage is interesting. 

Magnetic Refraction

Character: Magneto

S. You'll never play a Magneto game without the card. It's of course best in Brotherhood but would be good enough to bring outside of that affiliation if you'd ever play Magneto somewhere else (which is sadly very unlikely). 

Makin‘ A Ruckus

Character: Juggernaut 

C+. Held back by Juggs not gaining extra dice for the movement (as it can't be his activation) and it not being Do You Know Who I Am? 

Mass Transit

Character: Nightcrawler 

B-. Some people have found success with the card but I'm not a fan myself as I think the cost is too high. 

Meet My Executioner

Characters: Skurge, the Executioner and Enchantress 

A+. If you can manage to fit both characters in your squad you should bring the card. 

Mental Domination

Characters: Jean Grey or Cassandra Nova 

S. You should never leave the house without this card if you have either of the (very situational) psychic power house ladies on the table. 

Midnight Phantasmagoria

Character: Malekith the Accursed 

A+. Back in the bad old days it was part of what pushed Mal far over the edge of OK but since he's been struck back to earth a lot it isn't as bad anymore. The card is still very good and should be brought with him if you can fit it in. 

Mind Games

Character: George Tarleton

B. It's definitely more fun an reliably competitive but also not something that should outright loose you the game for trying to pull off. 

Mind If I Cut In?

Character: Rogue

B-. In the right situation it can mess with your opponents power economy. That might not be enough to be worth the card slot though. 

Mind Transfer

Character: Emma Frost 

B. Listen to Jaime from Across the Bifrost to learn how to play the card.

Monkey Brain Is Lizard Home

Character: Lizard 

B. It's a good card on a good character. But he does his job well enough without it which means taking the card has a high opportunity cost. 

Mutant Traitor

Characters: Lucas Bishop and Gambit 

B-. It's a very unique effect exchanging one of Gambits actions for a Beam attack from Lucas Bishop and the attack is decent. 

Mystic Menace

Character: The Wrecking Crew 

A+. Hex is the best condition in the game and creating a no go zone around a 65mm base is simply fantastic. 

No More Mutants

Character: Scarlet Witch 

S. If you bring Wanda you play this card. 

No, Try This One!

Character: Gwenpool

B-. It's a card that you need to consider in roster building before you pick your last couple of TTCs as it allows you to pull in super situational cards when that situation comes up. 

On Patrol

Characters: Spider-Woman or Carol Danvers 

C+. It would be an A to S tier card if Jess and either Carol had the money to spend for it in round 1 when it would trigger a lot. 

One Below All

Character: The Immortal Hulk 

S. Even better in Midnight Sons, which is by far and away iHulks best home, but worth everywhere you want to take him. 

Over The Top

Character: Nick Fury and the Howling Commandos or Steve Rogers

C. It may possibly be worth it for a Steve to have him score a secure he otherwise wouldn't have. I'd never consider it for Howling Commandos if it gets them into Range 3 of anyone as they are very squishy and have a decent chance to die in their own activation this way. 

Overcharge

Characters: Tony Stark and either Thor Odinson or Carol Danvers 

C+. It's the card with the most possible character combinations, an impressive 12, though which is something I guess? Otherwise you'll never want to spend so much power on any of the four characters that could even with Hulkbuster (the best target for the card by a mile) on the table. 

Pardon Me, Sugah

Character: Rouge

C+. An absolute killer card against X-Men because it doesn't specify allied characters so you can zap your opponents Mutants with it. Too high a price for too weak an effect otherwise. 

Phases of the Moon

Character: Werewolf by Night

C. Even writing this during a full moon here in Germany I can only give the card style points. I simply don't like it. Instant Recovery does more for Jack in my experience. 

Plots Within Plots

Character: Maximus the Mad

A-. It's very expensive but also very good. 

Plundered Goods

Character: Yondu Udonta 

B. It's a good effect but I'm afraid Yondu won't be long for the world if he's in Range 3 to multiple enemy characters which is usually not a place he wants to be.

Power of the Cosmos

Character: Thanos

B+. It will usually be an A3 attack when Thanos has two Gems and the push is what sells it here. Getting damage through on 6 dice isn't as automatic as it main seem though and four power is also a high price. At least the attack is energy, the type with the lowest average defense. 

Praetor of the Imperial Guard

Character: Gladiator 

B-. You need at least three confidence tokens to make it a net power gain and that is harder to achieve than you'd think. Gladiator also has very good other ways to use his power making it less interesting, too. 

Prince‘s Protection

Character: Namor, the Sub-Mariner

B+. There's two schools of thoughts on this card. The first says it's a Sacrifice like TTC and that alone makes it always worth it. The other, and the one I agree with, says that directing attacks into your highly mobile and big impact but not in any way tanky 5 threat isn't a good idea.

Professionals

Characters: Clinton Barton and Natasha Romanoff

C. The timing is just way to weird here and should be fixed. If the card could be played after a Clinton Barton attack was resolved (and did damage) it would be awesome. As is you just gamble too much on his attacks to do something. Might be more interesting with Ronin in the future (but he was shown as Clint not Clinton Barton 😅)

Protector of the Empire

Character: Gladiator 

A-. Basically a 'Got Your Back' that includes an M movement for Gladiator. The potential for a confidence token is just a nice little bonus. 

Psionic Constructs

Character: Psylocke 

B+. Very dependent on your squad and your opponents. Fantastic in the right situation, not worth it in others. In general you want someone with a very big attack to use it on. Apocalypse or Gladiator come to mind here. 

Psychic Fortress

Character: MODOK

A-. A range 4 cover bubble around a 65mm base is pretty awesome. It also doesn't have to be played in MODOKs activation. 

Psychic Shockwave

Characters: Ebony Maw and Supergiant 

S in theory; D in reality. Can you say at the top of your head what this card does? No? Do you know Well-Laid Plans? It's an exact copy of that card but with Maw and Supergiant. Will you ever be able to have those two on the table together? Highly unlikely. 

Pym Particles

Characters: Ant-Man or Wasp 

A+. It's a size 3 M terrain. throw for any allied character in R3 to Ant-Man/Wasp for two power. It's very good. 

Pyrotechnics

Character: Pyro 

S-. Pyro can work without the card as a Fire Wall bot, but with the card he offers much more threat to your opponent overall. 

Rejuvenation

Character: Vulture 

A. The card is great. It's putting Vulture on the table which holds it back. 

Reposition

Character: Nick Fury 

B. It's a decent card but struggles to compete with Eye in the Sky and the affiliated cards when you play Fury in SHIELD. 

Repulsor Refraction

Character: Invincible Iron Man and Captain America, First Avenger 

C. Damages Steve for a not especially interesting attack. 

Rhino in a China Shop

Character: Rhino

C+. If everything goes right it makes one of Rhinos attacks 13 dice. For that he needs enough power to Stampede through a size 2 and throw a size 4 terrain piece. Trading that for 2 damage doesn't appear super great. 

Ricochet Blast

Characters: Iron Man and Captain America 

B-. Damages Cap (which can be Steve 1 or Sam) but the attack is good with full rerolls and it's pretty cheap. 

Rock and Troll

Character: Ulik

B+. It doubles down on Uliks biggest strength which is mobility. It can be redundant but can also make him even better at his job. 

Royal Guardians

Characters: Gorgon and Karnak

A+. It's highly unlikely that you'd bring either character without the card. Even better when you play both. 

Sable International

Character: Silver Sable

B+. Gaining VP through a TTC is always worth looking into. If you feel that your team has good ways to set Sable up for the kills it's absolutely worth a try. 

Self-Help

Character: Warlock 

C+. The effect is decent but Warlock isn't really the character you want in range of multiple enemy characters in the first place making it a card you'll rarely get a lot out of. 

Service to Anubis

Character: N'Kantu, the Living Mummy 

C. It drains N'Kantu of both power and Soul tokens which he can both spent in much better ways. 

Seven Suns of Cinnibus

Character: Doctor Strange 

C. It was a niche card before but with the removal of the E map it will be close to impossible to set up. 

Shhh...

Character: Ebony Maw

S. Often what makes him interesting as a splash. 

Shuriken Arashi

Character: Shadowland Daredevil 

D expect in combination with a character that can reactively blow up terrain like Green Goblin or Winter Soldier, Operative. Then it's pretty funny. 

Sibling Rivalry

Characters: Thor, Prince of Asgard and Loki, God of Mischief 

A+. A fantastic team up card for two good characters. Getting them on the table together is sometimes difficult though, especially for Loki as he faces so much competition in Asgard. Bringing Thor in Cabal is also a tough sell as they swim in strong affiliated 5 threats. 

Simpleton! I‘ll Do It Myself!

Character: George Tarleton 

B. Hard to use but a good effect. 

Skuttlebutt, on Me!

Characters: Beta Ray Bill or Skurge, the Executioner 

B+. It's an additional attack that doesn't require an action and throws on damage. It's pretty good. 

Soldat Activated

Character: James Bucky Barnes 

A. It's kind of only technically unaffiliated as it can only be played in Cabal, Hydra or Criminal Syndicate where you should bring it with your Bucky if you play him there. 

Stark Armory

Character: Tony Stark

A+. If you have a Tony Stark in your roster either you bring this, Helios Laser of both. 

Static Arc

Characters: Sandman and Electro 

C+. Style points for a very creative card but sadly not a particularly strong one. 

Stolen Identity

B. Nowhere near as stapled to Mystique as Deception was but can be used to good effect still. 

Stronger Together

Character: the Wrecking Crew 

A-. It's a very good card but in competition with the excellent Mystic Menace which, at least for me, it won't win against very often. And bringing two cards for your very squishy 4 threat is very risky. 

Supersonic Annihilator

Character: Klaw

S+++. Range 5 Area attack baby!!! No seriously probably more a C+/B- as Klaw has very big issues to ever pay for it when he uses his kit correctly. 

Synthetic Heart-Shaped Herbs

Character: N'Jadaka 

B-. It's cool when you have a way to quickly get rid of the Poison. Otherwise you might struggle to ever use the throw. 

Séance

Character: Doctor Voodoo

B. The effect is totally fine but Voodoo doesn't really need it. 

The Air Force

Characters: Captain Marvel and War Machine

A. If you'd ever bring these two characters in a squad you should bring the card. 

The Cat and the Spider

Characters: Peter Parker and Black Cat

A. Especially good with Spectacular Spider-Man you can afford loosing the power for Cat to safe grab the best. 

The First One

Character: Apocalypse 

A. You'll most likely not splash Apocalypse anywhere but it's a very good card regardless. 

The Grand Illusion

Character: Mysterio 

S. You absolutely always bring the card with Mysterio. 

The Whims of Chaos

Character: Scarlet Witch 

A. It's a very good card that will be beaten out by No More Mutants almost always. 

There Will Be Carnage

Character: Carnage 

A-. Handing out multiple roots for just one power each is very good. 

They Say Keep Your Enemies Close...

Characters: Gwenpool or Squirrel Girl 

S-. I wouldn't leave the house without the card if either of the girls is in the squad. 

This Is Our Day

Character: Otto Octavius

B-. It's pretty hard to get full value out of but can be game winning if you do. 

This is a Robbery

Character: Rhino 

S. Even after the (necessary) nerf it's still an auto-include when you play Rhino. 

Thralls of Dracula

Character: Dracula 

B-. It's the leadership but technically unaffiliated. 

Thunderwave

Characters: Thor, Prince of Asgard and Captain America 

B-. I have never played it or seen it being played but it looks decent.

Till the End of the Line

Characters: Winter Soldier and Captain America 

B-. It's expensive but pretty good when you can set it up. 

To Ash and Cinder

Characters: Sin or Crossbones 

A. Creates a no go zone for a round which is pretty cool and unique. 

Ultimate Sacrifice

Character: Angel

A+. A Sacrifice like card that potentially heals the original target. Very good. 

Uneasy Allies

Character: Venom and Spider-Man 

D+. More interesting with Miles and Venom as Spider-Man (Peter Parker) is by far the least played of any Spider-Men but suffering damage on two characters for 3 dice is a very bad trade off. 

Untapped Potential

Characters: Emma Frost and Iceman 

B-. It's a very cool and unique card but neither of the two characters usually swims in power to make full use of it. What it will usually boil down to is Bobby using Freeze and Fade twice with 5 die beams. Not nothing but also nothing to built your squad around. 

Up the Ante

Character: Mephisto, Lord of Temptation 

A+. My favorite Mephisto card and the one I would always bring with him. 

Usurp the Throne

Character: Killmonger 

S. I wouldn't play Killmonger without the card. 

Vapors of Valtorr

Character: Doctor Strange 

D. Hard setup and high price for a chance of a decent effect. No thanks. 

Vendetta

Character: Elektra 

C-. Other characters have this or a similar effect, which is fine, just printed on their stat card. The opportunity cost ist just too high here. 

Vertical Assistance

Character: Natasha Romanoff 

A. Gives free movement for an allied character. Always worth considering it you bring a widow. 

Veterans of the Annihilation War

Characters: Nova and Gamora

B. While it absolutely should've been the name of a GotG leadership for Nova the card is decent. 

Victory Assured

Character: Johann Schmidt 

B. I never considered this card because Cosmic Obliteration is so stapled to any Red Skull you bring that investing in a second card for him is difficult but it isn't unplayable by any means. 

We Are Groot

Character: Groot

A. It's a very good card that often struggles to fit into the 5. 

Weapon X Program

Characters: Wolverine or Sabretooth 

A. Sadly it's Wolverine not James Logan Howlet so you can't have Weapon X play Weapon X Programm in Weapon X. (I adore AMG but naming stuff isn't their best ability 😅)

Weapons of Midgard

Character: Skurge, the Executioner 

C. Behold, my stuff! The card. Not great though. Blown out of the water by Scuttlebutt, on me.

Well-Laid Plans

Characters: Green Goblin and Doctor Octopus 

S. Baseline to the Green Goblin Spider-Foes game plan.

Wisdom of the Ancestors

Character: T'Challa 

A+ with King T. 

A with Black Panther

C with Black Panther, Chosen of Bast

Wolverines

Characters: Laura Kinney and James Logan Howlet 

C+. More usable now with Weapon X and X-23 but still very expensive. 

Yoink

Character: Deadpool 

C-. Some of its effects Deadpool can just do per his stat card now.

You Will Do As I Say, Monster

Characters: Abomination and George Tarleton 

B+. It's very expensive but fantastic if you find the money (power) for it. 


That's it. I'll update the list with any new cards that show up in the future. 


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Thank you for reading and Cheers from Germany 🍻



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