Skip to main content

Hot Takes: Blue Marvel

 

AMG gave us a little Christmas present in the form of the Panel to Play for Blue Marvel and Spectrum. Sadly the card for the latter had a mistake on it so we'll wait for that to be rectified before we talk about her. All focus on Adam Brashear today. 




Wow, what a Builder. Blue Marvel has a mathematically stronger Builder attack than Black Bolt as his count Skull results as successes outweighs the Inhuman Reroll and Pierce. (4.2 average successes vs. 3.86) The added Wild Stun is just icing on the cake for Adam here. It's going to be his bread and butter to use this attack as often as possible. His Spender is very expensive (potentially costing him 6 or more power) so you'll rarely use it I think but when you do it can be devastating for your opponent if you get it off against multiple targets. It averages 5.64 successes per attack according to the Jarvis Protocol dice calculator. And the crit, hit trigger deals another point of automatic damage in top of it. 

And as if his incredible attacks wouldn't be enough Blue Marvel casually has gotten the single best throw in the game. Why? Because it's the first ever Range 3 Size 4 character (+terrain) throw. Which means he can displace the vast majority of the games characters from a long range off. 

And while his 7/6 Stamina nowadays looks more like a 4 threats one he makes up for that with 4/4/4 defenses, Immunity to Incinerate (and Stun) and counting Skulls on Defense and Dodge Rolls too. Add the ability to have himself or an ally in 3 reroll any defense dice including skulls which is also not once per turn (when it was specifically stated that those abilities will basically all be once per turn from now on) and you have an absolute power house. 

Oh and he also gains a power whenever he rolls a Skull. 

Blue Marvel has a very obvious single weakness, which is action compression. So he needs help with that but otherwise he's an absolute top tier 5 threat on first look. 

He has some similarities to Scarlet Witch but having the displacement makes him more interesting in my opinion. You will probably be OK when he spends his activation walking once, Buildering someone and then throwing them medium. 

A. 



Blue Marvel brings with him a Mighty Avengers TTC. It's very good and probably stapled to Adam when he plays in Mighty Avengers. It reminds me of Battle Plan which is also a very good card but the difference here is that Blue Marvel should have less issues building the necessary power. 

A. 


That's it for today. Lets hope Spectrums card will be updated soon so we can talk about her and her cards. 


Cheers from Germany 🍻 


Comments

Popular posts from this blog

Affiliation Overview: Spider-Foes (2026 update)

  Why should you play the affiliation  Are you a somewhat of a scientist yourself? Do you like crushing arachnids? Do you love making overly complicated plans and see them ruined by a teenager?  Spider-Foes are a super fun faction, which boosts the best looking line of miniatures in the game and a very fun and unique play style with tricks and traps.  How to start the affiliation  As long as it's available you absolutely start with the Spider-Foes Starter set. It's the so gle best deal in MCP and probably all of tabletop wargaming.  The only characters you're missing out of the affiliation after that are:  Kingpin (available in the Criminal Syndicate Affiliation pack, which is a good additional pick up after the starter set)  Doctor Octopus (available in the Spider-Foes Affiliation Pack or Rivals Panel)  Doc Ock, Sinister Scientist (available in the Earth Mightiest Core Set, a good additional pick up if you need terrain) Venom (currently de f...

Affiliation Overview: Web Warriors

    Why should you play the affiliation  Peter Parker is the single most popular character in the world. Miles and Gwen share between them the focus of the two best superhero movies of all time and are extremely popular characters in their own rights.  On the table Web Warriors are a supreme objective play team building off of their core of incredible 3 threats. They are big enough nowadays to offer different approaches too though.  How to start the affiliation  Untypically I don't think getting the affiliation pack is always the best way to start here. While Miles and Gwen are absolute core models to the affiliation, 4 threat Peter Parker will very rarely (if ever) see the table and Venom is decent but really up to personal taste. And seeing how the only real benefit of the affiliation pack is getting the additional Peter for free you can really decide if that's worth it for you. If you own core set 1 you already have the character and if you own core set ...

Ministravaganza 25 reactions

  Wow Ministravaganza 25 did a lot in just 35 mins of MCP this year. Let's dive right in and see if my predictions were even close to correct:  1. Roadmap We're immediately starting out with a banger here. Everything on Iron Lads card is just very good. His builder has a "for every wild" trigger with slow and stun which are both great, his Gainer can push, his Spender can automatically reroll any number of dice, he can remove a damage or special condition for a single power, has a size 2 terrain throw and can reroll attackers dice (just for himself but still). He's an extremely well rounded 3 threat.  A.  The first ever 3 threat on a 65mm base! And oh my what a 3 threat that is. A good builder that can choose to be physical or energy is followed by a great spender that has a throw and an extract steal (not just drop but actually stealing) trigger, as well has a place, rerolls and damage reduction. He is confirmed to be a member of the Criminal Syndicate and will ...