With the big character update in June that will change 85% of the characters according to multiple interviews with AMG (mostly but not exclusively in person of Will Shick). That's also the reason that the Affiliation Overviews are still waiting for their updates as well.
In the meantime I think it is fun to go over every character in the game and talk about my expected changes. I have no inside knowledge so this is going to be speculation with some snippets of stuff AMG has told us about in the interviews.
It's probably a good idea to have the Characters list open to see what some of the changes are.
Strap in, this will be a long one:
Characters (230)
Abomination (5)
No changes. He's perfect the way he is.
Adam Warlock (7)
No changes. It's pretty clear that his entire pack was designed with the new Stamina baseline in mind.
Agent Venom (4)
7/6 Stamina. It's going to be interesting if he is actually touched as he was already in last years update (just to clear up wording)
Amazing Spider-Man (5)
7/6 or maybe even 7/7 Stamina. ASM is tanky but I don't think him staying under the new 4 threat baseline is unlikely.
Ancient One (4)
7/6 Stamina.
Angel (3)
6/6 Stamina.
Angela (5)
No changes.
Ant-Man (3)
He either gets to keep Extracts in Tiny Form or can place them when dropping through transforming. 6/6 Stamina
Apocalypse (6)
His leadership is supposed to get a little nerf. No changes otherwise
Archangel (4)
6/7 Stamina
Arnim Zola (3)
Increase to 3 phyios defense.
Avalanche (3)
6/6 Stamina
Baron Helmut Zemo (4)
6/7 Stamina. Advance on the Spender looses the need to daze or KO.
Baron Mordo (3)
6/6 Stamina
Baron Strucker (3)
6/6 Stamina
Baron Zemo (3)
6/5 Stamina. Movement Speed M. Advance on Spender S. Master Swordsman once per Turn.
Bastion (4)
No changes
Beast (3)
6/6 Stamina
Beta Ray Bill (4)
7/6 Stamina
Bishop (4)
7/6 Stamina
Black Bolt (5)
No changes
Black Cat (3)
No changes (so keep her Stamina under the average to indirectly nerf her a bit)
Black Dwarf (4)
Replace Enforced Oblivion with Charge. 8/7 Stamina
Black Panther (4)
7/6 Stamina. Push on Builder gains a may. Mantle of the Black Panther is limited to one attack.
Black Panther, Chosen of Bast (3)
6/6 Stamina
Black Swan (4)
7/6 Stamina.
Black Widow (2)
No changes
Black Widow, Agent of S.H.I.E.L.D. (3)
Already updated
Blade (4)
7/6 Stamina. Katana can choose to be Physical
Blue Marvel (5)
No changes
Bob, Agent of Hydra (2)
No changes
Bullseye (2)
Already updated
Cable (5)
No changes
Captain America (Sam Wilson) (3)
6/6 Stamina.
Captain America (Steve Rogers) (4)
6/7 Stamina
Captain America, First Avenger (4)
7/6 Stamina
Captain Marvel (4)
7/6 Stamina
Captain Marvel, Cosmic Avenger (5)
No changes
Carnage (4)
Already updated
Cassandra Nova (5)
Already updated
Clea (3)
Already updated
Colossus (4)
Already updated
Corvus Glaive (4)
7/6 Stamina. 4/4/3 defenses
Cosmic Ghost Rider (6)
No changes
Crimson Dynamo (4)
6/7 Stamina
Crossbones (3)
M move. 6/6 Stamina
Crossbones, Merciless Merc (3)
M move. 6/6 Stamina
Crystal (3)
6/6 Stamina
Cyclops (4)
7/6 Stamina. Range restriction removed from the leadership.
Daredevil (4)
6/7 Stamina.
Darkstar (3)
6/6 Stamina. Additional Range 2, 5 dice Builder. Fully reworked Spender
Deadpool (3)
5/6 Stamina
Doc Ock, Sinister Scientist (4)
7/6 Stamina. Spender increases to 8 dice
Doctor Octopus (3)
6/6 Stamina
Doctor Strange (5)
Already updated
Doctor Strange, Sorcerer Supreme (5)
Already updated (maybe increase to 7/6 Stamina)
Doctor Voodoo (4)
7/6 Stamina
Domino (3)
6/6 Stamina
Dormammu (8)
Already updated
Dracula (5)
No changes
Drax the Destroyer (3)
Headbutt reduced to 1 power
Ebony Maw (5)
No changes
Echo (3)
6/5 Stamina
Electro (4)
7/6 Stamina
Elektra (4)
Remove the Hand Ninja Grunts from her kit. Reduce to 3 threat. Updated abilities on Gainer and Spender to account for not having the Ninjas anymore.
Elsa Bloodstone (4)
7/6 Stamina
Emma Frost (4)
Already updated
Enchantress (4)
7/6 Stamina
Exodus (5)
No changes
Frankenstein‘s Monster (4)
Gainer changes to a Builder
Gambit (3)
Already updated (maybe 6/5 Stamina)
Gamora (4)
7/6 Stamina
Ghost Rider (5)
Flames of Hell Spender cost reduced to 1
Ghost-Spider (3)
6/6 Stamina
Gladiator (6)
No changes
Gorgon (3)
6/6 Stamina
Green Goblin (4)
7/6 Stamina. Glider Ram gains +1 collision damage
Groot (3)
Spender Range increased to 3 (that's just wishful thinking on my part to be honest)
Gwenom (4)
7/7 Stamina
Gwenpool (4)
7/6 Stamina. Travel through Gutter Space with Objective. Might be too much.
Hawkeye (3)
Already updated
Heimdall, The All-Seeing (3)
Already updated
Hela, Queen of Hel (4)
7/5 Stamina
Honey Badger (2)
No changes
Hood (3)
6/6 Stamina
Hulk (6)
Throw cost increased to 3
Hulkbuster (6)
Build to Take it timing changed to Modify Dice Step. 14 Stamina on Hulkbuster Side. 6 stamina and 3/3/3 Defenses on Tiny Tony Side. Rapid Fire trigger changed to Hit.
Iceman (3)
6/6 Stamina
Invincible Iron Man (4)
7/6 Stamina
Iron Fist (3)
6/6 Stamina
Iron Lad (3)
No changes
Iron Man (3)
6/6 Stamina
Iron Monger (3)
No changes (meaning he will be under the curve in terms of Stamina)
Jean Grey (5)
7/7 Stamina. Builder increased to 6 dice.
Jubilee (2)
No changes
Juggernaut (5)
No changes.
Kang the Conqueror (6)
No changes (though a few wouldn't hurt him)
Karnak (3)
6/6 Stamina.
Killmonger (4)
7/6 Stamina.
Killmonger, Usurper (4)
7/6 Stamina. Untamed Force gains an S Advance
King Black Bolt (6)
No changes
King T‘Challa (5)
Defender of Wakanda gets a once per turn limitation.
Kingpin (4)
No changes
Klaw (5)
Movement Speed increased to L (maybe too much)
Kraven the Hunter (3)
6/6 Stamina
Lady Mastermind (4)
7/6 Stamina
Lady Sif (4)
7/6 Stamina. Master Swordswoman gains a once per Turn limitation
Lizard (3)
6/6 Stamina
Lockjaw (3)
6/6 Stamina.
Logan, the Wolverine (4)
7/6 Stamina
Loki, God of Mischief (4)
6/7 Stamina
Loki, Prince of Lies (5)
No changes
Luke Cage (3)
6/6 Stamina
M.O.D.O.K. (5)
10/5 Stamina
M.O.D.O.K. Scientist Supreme (4)
7/6 Stamina. Throw increased to throwing M
Magik (3)
Already updated
Magneto (6)
Helmet innate superpower. Spender removed from his card. Maybe a new Spender similar to Master Punch on Black Bolt
Malekith The Accursed (7)
No changes
Man-Thing (3)
6/6 Stamina
Maverick (3)
6/6 Stamina
Maximus the Mad (4)
6/7 Stamina
Medusa (4)
7/6 Stamina. Flurry trigger on Hit Wild. Spender decreased to 4 power
Mephisto, Lord of Temptation (5)
No changes
Mister Sinister (4)
Fully rework for the mini Spender and the big Spender. Changing how the Genetic Samples work. Hopefully they keep the "Bow"
Really looking forward to his update as I would love to get him on the table a lot more.
Moon Knight (3)
6/6 Stamina
Moondragon (3)
No changes
Ms. Marvel (3)
6/6 Stamina and hopefully a change in her transform mechanic to allow us to use the much cooler Embiggend model more than 15 seconds in a game.
Mysterio (3)
M movement. 6/6 Stamina
Mystique (3)
6/6 Stamina
M‘Baku (4)
7/7 Stamina
Namor, the Sub-Mariner (5)
Charismatic Leader changed to Strategic Genius (to kill the Double Bubble).
Nebula (2)
No changes
Nick Fury (4)
Already updated
Nick Fury & The Howling Commandos (3)
6/6 Stamina
Nightcrawler (4)
6/6 Stamina
Nimrod, the Hunter (5)
No changes
Nova (5)
No changes
N‘Kantu, the Living Mummy (3)
6/5 Stamina (he's super tanky already and they might feel like 6/6 would be too much for him 🤔)
Okoye (2)
No changes
Omega Red (4)
Here we know that Shick said Omega Red would get a small but meaningful buff. Is it going to be movement Speed M?
Also the Absorb Essence Wild Trigger on the Spender should work per Wild not just once.
Death Factor should only cause 1 self damage which would be further helped by 7/6 Stamina overall. I'm excited to get this fantastic sculpt back on the table, so let's hope it turns out good!
Omega Sentinel (4)
No changes
Phoenix (6)
Some change to the Phoenix tokens. Maybe loosing the tokens when forced to transform could be enough.
Prime Sentinel (3)
No changes
Prime Sentinel (3)
No changes
Professor X (4)
Already updated (sadly as he's an incredible boring model to play with a fantastic leadership)
Prowler (4)
7/6 Stamina
Proxima Midnight (3)
6/6 Stamina
Psylocke (4)
Already updated
Punisher (3)
6/6 Stamina
Pyro (3)
6/6 Stamina
Quasar (4)
No changes
Quicksilver (3)
6/6 Stamina
Red Guardian (3)
6/6 Stamina
Red Skull (4)
7/6 Stamina. Power cost of Cosmic Blast removed
Red Skull, Master of Hydra (5)
No changes. Maybe the Hydra Grunts will be changed to not be able to contest Secures anymore or maybe always count as injured
Red Skull, Master of the World (4)
7/6 Stamina
Rescue (3)
6/6 Stamina
Rhino (4)
7/7 Stamina
Rocket Raccoon (2)
How dare you suggest that Rocket isn't dast perfect already?!
Rogue (4)
7/6 Stamina
Ronan the Accuser (4)
4 physical defense. Maybe Universal Weapon becomes a Gainer but that might be too much
Ronin (4)
7/6 Stamina
Sabretooth (4)
7/7 Stamina
Sabretooth, Apex Predator (4)
7/7 Stamina. Primal Pounce gains +1 collision damage. Stop Squealing and Die reduced to 3 Power
Sandman (4)
7/7 Stamina. First Construct is free to bring out after dazing
Scarlet Spider (4)
6/6 Stamina
Scarlet Witch (5)
Spender decreased to 4 power. Telekinesis can throw characters
Sentinel MK4 (4)
Already updated
Sentinel MK4 (4)
Already updated, though two different artworks to be able to differentiate would have been helpful.
Sentinel Prime MK4 (5)
Already updated
Shadow King (5)
I don't know. Arguably the very best sculpt in the game, Shadow King needs a big overhaul to make him an actual option on the table.
Maybe Force Projection is not an action anymore and that is enough but I'm not sure.
Shadowcat (3)
6/6 Stamina. Wall crawler?
Shadowland Daredevil (4)
7/7 Stamina. There is Only the Beast superpower on injured side reduced to 2 power.
Shang-Chi (4)
6/6 Stamina. One-Inch-Punch reduced to Range 1 (this is confirmed) and looses the Stun (this is just what I hope).
She-Hulk (6)
10/10 Stamina (confirmed). 4 physical defense (I hope)
Shocker (3)
6/6 Stamina
Shuri (3)
6/6 Stamina
Silk (4)
6/6 Stamina
Silver Sable (4)
6/7 Stamina
Sin (3)
6/6 Stamina. Spender decreased to 3 Power and increased to 7 dice. Timing on the leadership changed to Asset drop part first and push part second (so you don't deny yourself the chance to get an Asset drop by pushing first)
Skurge, The Executioner (3)
6/6 Stamina
Spectacular Spider-Man (3)
6/5 Stamina
Spectrum (4)
No changes
Spider-Ham (2)
No changes
Spider-Man (Peter Parker) (4)
7/6 Stamina
Spider-Man (Miles Morales) (3)
6/5 Stamina
Spider-Man 2099 (5)
No changes
Spider-Man Noir (3)
6/5 Stamina
Spider-Woman (4)
6/6 Stamina
Squirrel Girl (4)
7/6 Stamina
Star-Lord (3)
Already updated
Steve Rogers, Captain America (4)
7/6 Stamina. I Can Do This All Day on the injured side
Storm (3)
6/6 Stamina
Sunspot (4)
7/6 Stamina
Supergiant (3)
Movement Speed M. 6/6 Stamina. Spender cost reduced to 4 power (or completely reworked)
Taskmaster (3)
6/6 Stamina
Thanos, The Mad Titan (6)
Leadership allows all allied Black Order characters to use Gems for free not just Thanos himself (might be too much)
The Black Widow (4)
7/6 Stamina
The Blob (3)
7/6 Stamina
The Immortal Hulk (7)
No changes
The Mighty Thor (5)
No changes
The Original Human Torch (3)
6/6 Stamina. Burn Baby Burn increased to B4. No more self damage on Nova Burst
The Wrecking Crew (4)
7/6 Stamina
Thor, Hero of Midgard (6)
+1 collision damage on Have at Thee. 7 dice on Builder
Thor, Prince of Asgard (5)
No changes
Tigra (4)
7/6 Stamina
Toad (2)
Already updated
Ulik (5)
No changes
Ultimate Spider-Man (4)
6/6 Stamina
Ultron (4)
7/6 Stamina. Annalize and Annihilate becomes the same as Echos Death Dancer. Wild Trigger on Spender changed to Throw, Bleed automatic
Ultron, Metal Tyrant (5)
No changes
Ursa Major (4)
Damage reduction.
Valkyrie (3)
6/6 Stamina
Valkyrie and Elendil (4)
No changes
Venom (4)
7/7 Stamina. Movement Speed M (could be too much)
Viper (3)
6/6 Stamina. Immunity (Poison). 7 dice Spender. Reroll two dice if Defender has Poison. Unrealistic dream: Hydra leadership
Vision (4)
7/6 Stamina. Synthesis exchanged for Charge
Vulture (3)
6/6 Stamina. Range 3 on Builder
War Machine (3)
6/6 Stamina. No more self damage on Spender. To Dangerous to Ignore
Warlock (3)
6/6 Stamina
Warriors Three (3)
6/6 Stamina
Wasp (3)
6/6 Stamina. No more extract drop when transforming or placing it yourself.
Weapon X (3)
6/6 Stamina
Werewolf by Night (5)
+1 Collision damage on Pounce
Winter Soldier (3)
6/6 Stamina
Winter Soldier, Operative (4)
7/6 Stamina
Wolverine (4)
7/7 Stamina
Wong (2)
No changes
X-23 (3)
6/6 Stamina
Yondu (4)
Already updated
Thanks for reading!
And cheers from Germany 🍻

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